Post by ducdelimbourg on Nov 18, 2017 21:12:15 GMT
I already posted this question on TMP but thought that it would be better to post it here also. So the following question regarding the effect of losing a fatique point by moving too far:
Case: We are building up slowly French Revolutionary armies of the 1793 and 1794 period using historical OOB's eg the OOB in "Sabron" about Dutch organisation in the 1794 campaign and the Nafziger OOB's of the French armies of the same period. These gives widely different strength for the Dutch infantry (from theoretical 250 to 500) and French troops (500 to 900 men).
This means, that when moving a Dutch 300 strength unit in line twice it loses a fatigue point which is the same for a French 900 men strength unit. But in practice this is a reduction of 1/4th for the Dutch (starting strength 7 -/- 3 understrength) and 1/10th for the French (starting strength 7 + 3).
This seems excessive for the smaller units as moving a smaller unit should imho have the same (or even lesser effect) effect then for a bigger unit.
1. stay with the rules as is, carry on moving the units twice in line and suffering the fatigue hit as the rules suggest 2. delete the rule for small units taking fatigue from movement 3. manage small units in terms of their battlefield use, e.g. do not move them twice in line
I think from what I am picking up from your post that no. 2 would be a good option for you as you highlight that small units should be easier to manage in terms of movement. At the end of the day Quint and I are not precious about how the rules evolve for people so let us know what you decide. I do hope this helps with your deliberations
Looking at a similar situation, if a Prussian Landwher unit of 800 men (basic 6FS + 2=8FS) picks up a fatigue from movement then it recovers on an unmodified roll of 7 or less (8FS - 1 fatigue)
A French standard battalion of 500 men (detached Voltigeurs say - basic FS 7 -1=6FS) similarly picks up a fatigue marching but requires an unmodified roll of 5 or less (6FS - 1 fatigue)
As we aren't talking about casualties here you have to assume that the fatigue represents some disruption in the formation which needs addressing, but that raises the question of which is easier to get back into order, 800 militia or 500 trained infantry?
It could, of course, represent physical exhaustion, but then again why would there be a difference? - each man gets as winded if he's with 499 of his mates or 799
Whilst I'm not that keen on messing about with rules (always seems bad manners in some way :-) in this case we are looking at using the base fatigue score for a 'standard' unit of the appropriate standing, adjusted for any fatigue hits taken, when attempting to recover movement fatigue as this feels more like it is a better reflection of the quality and training of the troops rather than simply their numbers
Yeah we actually backed off on that one because of the complexity in deciding if you are recovering a movement or combat fatigue Instead we’re only knocking brigade morale down by combat fatigue Great set of rules by the way